This game doesnít need too much of an intro, If you heard of the Atari jaguar then you have heard of AvP. Just the screenshots of this game prompted me to buy a jaguar. Though itís been a long time since this game made it debut I have to give a perspective to what it was and still how plays today (after beating it a couple of times).
The Story Goes: This game has a pretty good story for a simulatation game (note I say simulation not shooter) the marine space station has been invaded by Aliens the Predator hears the entire racquet as a nice hunting opportunity. The game is hence 3 games in one with each character on itís own mission. The Alien scenarioís objective is to retrieve the queen who has been captured by the predator. The Predator is on the trophy hunt to claim the queenís skull for his trophy room. The Marine is going to set the self-destruct and then get heck out of the station before it blows.
Meet your cast: As I said, AvP is a 3-D or Corridor simulation and not your average shooter. Each of the characters plays a different game as well as handles very different.
Marine: Small, Slow, Easy to take down but totes some good weapons. (Flame Thrower, Shotgun, Smart gun, Pulse Rifle). Playing as the Marine will provide you with the most challenge. You must snake your way through doors elevators and vents to find security cards guns and ammo.
Alien: Medium strength, very fast, claw, jaw, and tail attack. The Alien cocoons itís victims so when you die and your cocoon is ripe you start from that point. The Alien has access to open doors and vents.
Predator: Big, Strong, very hard to kill. The predator is on a hunt in this game and starts out with only his wrist blades. He also has cloaking (which doesnít fool aliens) and a medical kit for restoring lost life. New weapons ( Comb Stick, Smart Disk, Shoulder Cannon) are given when points are received from uncloaked kills. Points are taken away as well as weapons from killing while cloaked.
Sharp and Clear, Nice action here: AvP has some of the nicest detail found in a jag game. The layouts and images all make sense and you can really get caught up with the settings. Like other Jaguar first person games there is no in-game music but unlike some other jaguar games there are background noises that set the mood. The hum of the ship, the taunting of a unseen predator will get you into the state of mind that you are all alone.
Game play: The Game play in AvP was and still is unlike anything I have every played. Rebellion has done a great job at setting up the mood and play feel for each of the three characters. Things can be very easy and quite one minute and crazy the next without prediction. If you own a jaguar you this is a must have game. If you donít own a jaguar than this game alone is your incentive to get one.
Graphics: 10 Nice rendered 3-D enemies get fuzzy up-close but still far better than anything on Playstation.
Fun Factor: 10 Plays like a good book. You will not want to put it down.
Sound: 9 Background noise and good weapon sounds.
Final thoughts: The #1 reason I bought a jaguar was to play this game. Afterwards I found there were many other games that were just as good but this game has the big name on it and the action I was looking for. A must have game no matter how old it gets.